// SPDX-License-Identifier: MPL-2.0 // This is the implementation for the slab allocator for sh_radix_NODE #ifndef SH_LIB_SLAB_RADIX_NODE_H #define SH_LIB_SLAB_RADIX_NODE_H #include "memory/page.h" #include "std/status.h" #include "std/type.h" #include "memory/pez/radix.h" #include "memory/pba.h" #define SH_SLAB_RADIX_NODE_SLAB_DATA_PAGES (sh_uint64)32 #define SH_SLAB_RADIX_NODE_SLAB_DATA_SIZE_BYTES (sh_uint64)(SH_SLAB_RADIX_NODE_SLAB_DATA_PAGES*4096) #define SH_SLAB_RADIX_NODE_OBJECT_SIZE_BYTES (sh_uint64)128 #define SH_SLAB_RADIX_NODE_OBJECTS_PER_SLAB (sh_uint64)1024 #define SH_SLAB_RADIX_NODE_ACTUAL_OBJECTS_PER_SLAB (sh_uint64)1006 #define SH_SLAB_RADIX_NODE_SLAB_BITMAP_SIZE_BYTES (sh_uint64)(SH_SLAB_RADIX_NODE_OBJECTS_PER_SLAB/8) #define SH_SLAB_RADIX_NODE_NULL_REF (sh_uint64)0 #define SH_SLAB_RADIX_NODE_SLAB_SIG {'S','h','S','l','R','a','N','o'} #define SH_SLAB_RADIX_NODE_MAGIC 0x6F4E61526C536853ULL // little endian // Radix node slab structure #pragma pack(1) typedef struct sh_slab_radix_node_SLAB { sh_uint8 sig[8]; sh_uint16 used_count; sh_uint64 slab_index; struct sh_slab_radix_node_SLAB* next_slab; struct sh_slab_radix_node_SLAB* prev_slab; struct sh_slab_radix_node_SLAB* next_partial; struct sh_slab_radix_node_SLAB* prev_partial; sh_uint8 padding[78]; sh_uint64 free_bitmap[16]; // First 18 objects will be mark as unavailable due to being replaced by the header and bitmap sh_uint16 node_bitmap[1024]; sh_radix_NODE nodes[SH_SLAB_RADIX_NODE_ACTUAL_OBJECTS_PER_SLAB]; } sh_slab_radix_node_SLAB; #pragma pack() // Radix node slab allocator structure struct sh_slab_radix_node_SLAB_ALLOCATOR { sh_slab_radix_node_SLAB* first_slab; sh_slab_radix_node_SLAB* partial_head; sh_uint64 slab_count; sh_pba_PAGE_BLOCK_ALLOCATOR* pba; }; typedef sh_uint16 sh_slab_radix_node_NODE_INDEX_IN_SLAB; // Initialize slab allocator structure. Does not allocate any slab SH_STATUS sh_slab_radix_node_alloc_init(struct sh_slab_radix_node_SLAB_ALLOCATOR* slab_alloc,sh_pba_PAGE_BLOCK_ALLOCATOR *pba); // Allocate a new slab, initialize it and put it into the allocator. If new slab isn't the first to be allocated, push it on the partial slab list SH_STATUS sh_slab_radix_node_add_slab(struct sh_slab_radix_node_SLAB_ALLOCATOR* alloc,sh_page_PAGE_TABLE_POOL *ptp,sh_slab_radix_node_SLAB** out_slab); // Obtain a pointer to the first partial slab. Does not scan the slabs. Allocate a new slab if necessary SH_STATUS sh_slab_radix_node_get_partial_slab(struct sh_slab_radix_node_SLAB_ALLOCATOR* alloc,sh_page_PAGE_TABLE_POOL* ptp,sh_slab_radix_node_SLAB** found_slab); // Rescan all the slabs to set all metadatas in case of doubt. Does not modify alloc->slab_count or ->nodes SH_STATUS sh_slab_radix_node_scan_slabs(struct sh_slab_radix_node_SLAB_ALLOCATOR* alloc); // Return a valid pointer to an empty object slot as well as the object index in the corresponding index. Slabs allocation is automated by sh_slab_radix_node_get_partial_slab SH_STATUS sh_slab_radix_node_find_free_object(struct sh_slab_radix_node_SLAB_ALLOCATOR* alloc,sh_page_PAGE_TABLE_POOL *ptp,sh_radix_NODE** out,sh_slab_radix_node_NODE_INDEX_IN_SLAB* index_in_slab); // Allocate one new radix node object. Return a pointer to the struct of the new object. Since it call sh_slab_reg_phys_find_free_object, it can allocate new slab SH_STATUS sh_slab_radix_node_alloc(struct sh_slab_radix_node_SLAB_ALLOCATOR* alloc,sh_page_PAGE_TABLE_POOL *ptp,sh_radix_NODE** out_obj); // Dellocate one radix node object provided as pointer. SH_STATUS sh_slab_radix_node_dealloc(struct sh_slab_radix_node_SLAB_ALLOCATOR* alloc,sh_radix_NODE *object_ptr); // Return a pointer to the bitmap of a node sh_uint16 *sh_slab_radix_node_get_node_bitmap(struct sh_slab_radix_node_SLAB_ALLOCATOR* alloc,sh_radix_NODE *object_ptr); #endif