forked from lolo859/vystem
Added bscript thing
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@@ -25,7 +25,7 @@ fontgen <text color> <background color> [ascii/utf8/utf16] <path to folder conta
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```
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The text and background color arguments must be given under a hexadecimal RGB color code, starting with `#`. They serve as boundary for generating the shading scale.
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The encoding argument can be `ascii`, `utf8` or `utf16`, however in Vystem build script, only the `ascii` encoding is used. Others supported encoding modes haven't been tested.
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The encoding argument can be `ascii`, `utf8` or `utf16`, however in Vystem B build script, only the `ascii` encoding is used. Others supported encoding modes haven't been tested.
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The final argument is the path to the folder that contain all images files for the font characters.
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Each character is encoded with the following format:
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- they must named with this format `0xXXXXXXXX` where `X` is an hexadecimal character. All `X` aren't mandatory, and the utility interprete them as characters codepoint. For example, file name `0x00` will be interpreted as a codepoint of value `0x00000000`, resulting in the `\0` character for ASCII
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